Hi,
> +For VIRTIO_GPU_BLOB_MEM_HOST3D and VIRTIO_GPU_BLOB_MEM_HOST3D_GUEST, the
> +virtio-gpu resource MUST be created from the rendering context local object
> +identified by the \field{blob_id}. The actual allocation is done via
> +VIRTIO_GPU_CMD_SUBMIT_3D.
Speaking of VIRTIO_GPU_CMD_SUBMIT_3D: IIRC I saw the suggestion to
separate out the submit_3d protocol headers somewhere (don't remember
where, so I'm kind of replying here). I think this is a very good idea
to move them to a separate git repo / project, then have everyone use
that. The project will be a natural place for the protocol spec and we
also can add a reference to it to the virtio specs.
take care,
Gerd