Quoting Bill Kearney <>:
> 3D from anything other than a gaming perspective (incl 2nd life and the
> like) is a failure. It was a flop back in the early 90's too. It has
> nothing to do with technology. Making visually appealing AND /useful/ three
> dimensional imagery is hard, a lot more so than you'd think. Thus besides
> gaming there's not been much uptake for it.
Not so.
Apple use OpenGL and 3D effects and there is no way that can be
considered a failure.. just look at the stock price....
After venturing into 3D a little... now I really love it....
There's so many subtle ways of using opengl in user interfaces that it
is a mind blow...
Tied with xml or whatever other markup you want, it could be made to
do some really neat things...
David