> There is no reason to get to OpenGL unless you simply want to make the
> really brilliant technical effects, but then you are up against the best
> that Hollywood can offer and you'll lose.
3D from anything other than a gaming perspective (incl 2nd life and the
like) is a failure. It was a flop back in the early 90's too. It has
nothing to do with technology. Making visually appealing AND /useful/ three
dimensional imagery is hard, a lot more so than you'd think. Thus besides
gaming there's not been much uptake for it.
-Bill Kearney