RE: [xml-dev] When parsing speed matters (was Re: [xml-dev] NoXML Binaries? Buy Hardware)

From
Len Bullard <>
To
'Stephen Green' <>,
Date
2007-03-06T12:34:10Z
ID
<000701c75feb$c112b350$d004b4d8@c4u6h3>
Thread
RE: [xml-dev] When parsing speed matters (was Re: [xml-dev] NoXML Binaries? Buy Hardware)
My oversight:  for text-intensive applications, use the 2D layer.  Even
then, you will want to think differently.  This is a world metaphor, not a
page metaphor.  One doesn't scroll.  One roams.

In 2D, you find events.  In 3D, events find you.

len

-----Original Message-----
From: Len Bullard [mailto:] 


As a general case, though, this is apples and oranges as far as large chunks
of text go.  Text is by its nature, flat 2D even though you can make
extruded 3D text.   3D is usually unwieldy for text not because you can't do
it, but because one seldom wants to look at the back of a line of text.