Re: [xml-dev] Re: XML As Fall Guy

From
Michael Sokolov <>
To
Thomas Passin <>
Date
2013-12-02T15:52:44Z
ID
<>
Thread
Re: [xml-dev] Re: XML As Fall Guy
On 12/02/2013 10:24 AM, Thomas Passin wrote:
> On 12/2/2013 2:09 AM, Stephen Cameron wrote:
>> I think you are getting to the heart of it, but the analogy I like is
>> making a movie, the final result is very open-ended and coordinating the
>> activity of getting a result very complex, also, whether the end result
>> is a success is very much dependant on intimate knowledge of the humans
>> who will view (use) the outcome.
>
> I think that a better analogy is a large construction project like an 
> office building or a large bridge.  They often run over budget and 
> schedule, and often develop unforeseen problems.  Some of them are 
> almost exactly like previous ones, and some have many new elements. 
> During construction, unexpected problems arise, and once completed, 
> usage patterns may turn out to be quite different from those 
> anticipated.  Many of the implementation details are routine and 
> implemented by tradesmen who don't know much about the overall 
> architecture.
I've operated with that idea for many years, but I'm coming to believe 
it's actively destructive because it leads to pure waterfall thinking: 
design, architect, engineer, build.  Where is there a place for an 
iterative design, build, test cycle in building construction?

-Mike