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Subject: [RFC PATCH v2 1/2] virtio-gpu: add resource create blob
Blob resources are size-based containers for host, guest, or
host+guest allocations. These resources are designed with
mulit-process 3D support in mind, but also usable in virtio-gpu 2d
with guest memory.
Many hypercalls are reused, since a image view into the blob resource
is possible.
Blob resources are both forward and backward looking.
v2: Add TRANSFER_BLOB, SET_SCANOUT_BLOB, SCANOUT_FLUSH
Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
---
virtio-gpu.tex | 143 +++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 143 insertions(+)
diff --git a/virtio-gpu.tex b/virtio-gpu.tex
index e70532f..754d5a8 100644
--- a/virtio-gpu.tex
+++ b/virtio-gpu.tex
@@ -36,6 +36,7 @@ \subsection{Feature bits}\label{sec:Device Types / GPU Device / Feature bits}
\item[VIRTIO_GPU_F_VIRGL (0)] virgl 3D mode is supported.
\item[VIRTIO_GPU_F_EDID (1)] EDID is supported.
\item[VIRTIO_GPU_F_RESOURCE_UUID (2)] assigning resources UUIDs for export to other virtio devices is supported.
+\item[VIRTIO_GPU_F_RESOURCE_BLOB (3)] creating and using size-based blob resources is supported.
\end{description}
\subsection{Device configuration layout}\label{sec:Device Types / GPU Device / Device configuration layout}
@@ -188,6 +189,10 @@ \subsubsection{Device Operation: Request header}\label{sec:Device Types / GPU De
VIRTIO_GPU_CMD_GET_CAPSET,
VIRTIO_GPU_CMD_GET_EDID,
VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID,
+ VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB,
+ VIRTIO_GPU_CMD_TRANSFER_BLOB,
+ VIRTIO_GPU_CMD_SCANOUT_BLOB,
+ VIRTIO_GPU_CMD_SCANOUT_FLUSH,
/* 3d commands (OpenGL) */
VIRTIO_GPU_CMD_CTX_CREATE = 0x0200,
@@ -498,6 +503,144 @@ \subsubsection{Device Operation: controlq}\label{sec:Device Types / GPU Device /
other devices are not visible in the attached backing until they are transferred
into the backing.
+\item[VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB] Creates a virtio-gpu blob
+ resource. Request data is \field{struct
+ virtio_gpu_resource_create_blob}, followed by \field{struct
+ virtio_gpu_mem_entry} entries. Response type is
+ VIRTIO_GPU_RESP_OK_NODATA. Support is optional and negotiated
+ using the VIRTIO_GPU_F_RESOURCE_BLOB feature flag.
+
+\begin{lstlisting}
+#define VIRTIO_GPU_BLOB_MEM_GUEST 0x0001
+#define VIRTIO_GPU_BLOB_MEM_HOST3D 0x0002
+#define VIRTIO_GPU_BLOB_MEM_HOST3D_GUEST 0x0003
+
+#define VIRTIO_GPU_BLOB_FLAG_USE_MAPPABLE 0x0001
+#define VIRTIO_GPU_BLOB_FLAG_USE_SHAREABLE 0x0002
+#define VIRTIO_GPU_BLOB_FLAG_USE_CROSS_DEVICE 0x0004
+
+struct virtio_gpu_resource_create_blob {
+ struct virtio_gpu_ctrl_hdr hdr;
+ le32 resource_id;
+ le32 blob_mem;
+ le32 blob_flags;
+ le32 nr_entries;
+ le64 blob_id;
+ le64 size;
+};
+
+\end{lstlisting}
+
+A blob resource is a container for:
+
+ \begin{itemize*}
+ \item a guest memory allocation (referred to as a
+ "guest-only blob resource").
+ \item a host memory allocation (referred to as a
+ "host-only blob resource").
+ \item a guest memory and host memory allocation (referred
+ to as a "default blob resource").
+ \end{itemize*}
+
+The memory properties of the blob resource MUST be described by
+\field{blob_mem}, which MUST be non-zero.
+
+For default and guest-only blob resources, \field{nents} guest
+system pages are assigned to the resource. For default blob resources
+(i.e, when \field{blob_mem} is VIRTIO_GPU_BLOB_MEM_HOST3D_GUEST), these
+guest pages are used as a shadow buffer for the host memory.
+
+\field{blob_mem} can only be VIRTIO_GPU_BLOB_MEM_HOST3D and
+VIRTIO_GPU_BLOB_MEM_HOST3D_GUEST if VIRTIO_GPU_F_VIRGL is supported.
+VIRTIO_GPU_BLOB_MEM_GUEST is valid regardless whether VIRTIO_GPU_F_VIRGL
+is supported or not.
+
+For VIRTIO_GPU_BLOB_MEM_HOST3D and VIRTIO_GPU_BLOB_MEM_HOST3D_GUEST, the
+virtio-gpu resource MUST be created from the rendering context local object
+identified by the \field{blob_id}. The actual allocation is done via
+VIRTIO_GPU_CMD_SUBMIT_3D.
+
+The driver MUST inform the device if the blob resource is used for
+memory access, sharing between driver instances and/or sharing with
+other devices. This is done via the \field{blob_flags} field.
+
+If VIRTIO_GPU_F_VIRGL is set, both VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D
+and VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D may be used to update the
+resource. There is no restriction on the image/buffer view the driver
+has on the blob resource. VIRTIO_GPU_CMD_TRANSFER_BLOB (described below)
+may also be used.
+
+\item[VIRTIO_GPU_CMD_TRANSFER_BLOB] synchronizes a blob resource. Request
+ data is \field{struct virtio_gpu_resource_transfer_blob}, followed by
+ \field{struct virtio_gpu_blob_range} entries. Response type is
+ VIRTIO_GPU_RESP_OK_NODATA. Support is optional and negotiated
+ using the VIRTIO_GPU_F_RESOURCE_BLOB feature flag.
+
+\begin{lstlisting}
+#define VIRTIO_GPU_TRANSFER_BLOB_TO_HOST 0x0001
+#define VIRTIO_GPU_TRANSFER_BLOB_FROM_HOST 0x0002
+
+struct virtio_gpu_blob_range {
+ le64 offset;
+ le64 size;
+};
+
+struct virtio_gpu_resource_transfer_blob {
+ struct virtio_gpu_ctrl_hdr hdr;
+ le32 resource_id;
+ le32 flags;
+ le32 nr_ranges;
+ le32 pad;
+};
+\end{lstlisting}
+
+The default blob resources, transfer operations transfer operations
+copy the contents of the guest pages to or from the host.
+For host-only blob resources, transfer operations MAY synchronize caches.
+
+\item[VIRTIO_GPU_CMD_SET_SCANOUT_BLOB] sets scanout parameters for a
+ blob resource. Request data is
+ \field{struct virtio_gpu_set_scanout_blob}. Response type is
+ VIRTIO_GPU_RESP_OK_NODATA. Support is optional and negotiated
+ using the VIRTIO_GPU_F_RESOURCE_BLOB feature flag.
+
+\begin{lstlisting}
+struct virtio_gpu_set_scanout_blob {
+ struct virtio_gpu_ctrl_hdr hdr;
+ struct virtio_gpu_rect r;
+ le32 scanout_id;
+ le32 resource_id;
+ le32 width;
+ le32 height;
+ le32 format;
+ le32 padding;
+ le32 strides[4];
+ le32 offsets[4];
+};
+\end{lstlisting}
+
+The rectangle \field{r} represents the portion of the blob resource being
+displayed. The rest is the metadata associated with the blob resource. The
+format MUST be one of \field{enum virtio_gpu_formats}.
+
+\item[VIRTIO_GPU_CMD_SCANOUT_FLUSH] flushes a portion of the scanout surface
+to the display. The request data is \field{struct virtio_gpu_scanout_flush}.
+
+Support is optional and negotiated using the VIRTIO_GPU_F_RESOURCE_BLOB
+feature flag.
+
+\begin{lstlisting}
+struct virtio_gpu_scanout_flush {
+ struct virtio_gpu_ctrl_hdr hdr;
+ struct virtio_gpu_rect r;
+ le32 scanout_id;
+ le32 padding;
+};
+\end{lstlisting}
+
+The rectangle \field{r} represents the portion of the scanout surface that has
+damage and needs to be updated.
+
\end{description}
\subsubsection{Device Operation: controlq (3d)}\label{sec:Device Types / GPU Device / Device Operation / Device Operation: controlq (3d)}
--
2.24.1
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